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Spiderman
An experiment involving Unity, dance and the HTC Vive VR headset. The user is projected (through virtual reality) into a 3 dimensional dome-shaped point cloud. The controllers in their hand are the means to interact with the space. Proximity to a point cloud or a network of them close to each other creates a web between the controllers and the points in the point cloud. The project explores the movement generated by a dancer traversing this environment, the ways it causes them to react and behave as they interact with the dome.
Art: Selected Work
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